System Release 3.0.0 // 25 Master Primitives

Motion Engineering.

The world's most comprehensive monochrome motion library. 25 elite hardware-accelerated primitives for high-throughput interfaces.

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System Release v4.2 // 25 Primitives Detected

Master Index

High-precision kinetic nodes

MX
Active NodeR-101 // STANDARD

Engineering
Specification.

Built for builders who value precision over decoration.

Bare Metal Perf

Hardware-level acceleration using transform and opacity properties for consistent 120fps output.

Zero Logic

A declarative, pure CSS approach. No heavy JavaScript runtimes, no reconciliation lag.

Sub-10kb Footprint

Highly optimized core architecture designed for minimal latency on high-throughput systems.

Atomic Composability

Build complex animation sequences by stacking atomic utility classes with ease.

Kinetic Easing

Physically-accurate easing curves that reflect mass, tension, and real-world inertia.

Infinite Scale

Battle-tested for complex design systems where consistency and performance are paramount.

Clearance Elevation Required

MotionX Pro Protocol

Access the most complex kinetic primitives in the master index.

Standard Tier

$0 / MONTH
  • 20 Basic Primitives
  • Community Access
  • Standard CDN
  • Class-based triggers
Elite Only

Pro Operator

  • Everything in Standard
  • Elite Master Primitives
  • Advanced 3D Spatial Nodes
  • High-Fidelity Source Code
  • Private Support Protocol

Secure Stripe Protocol Encryption v2.4

Contributor Gateway

Submit Primitive

Contribute to the master index. Your logic, our engine.

Isolated Kinetic Visualizer
Awaiting Logic Injection

Note: Previews are isolated. Styles targeting global elements will be scoped.

I acknowledge that upon submission, all intellectual property rights for this kinetic primitive are transferred to MotionX. I relinquish all claims to the code and assets provided.

Personal Node Log

SYNC_COUNT: 0
No local nodes detected.

Simple API,
powerful results.

Integrate MotionX into your existing stack in seconds. Whether it's React, Vue, or vanilla HTML, it just works.

  • Class-based triggering
  • CSS Variable overrides
  • Tailwind CSS compatible
<!-- Simple implementation -->
<div class="mx-fade-up">
  <h1>MotionX is ready.</h1>
</div>

<!-- Variable-driven customization -->
<style>
  .custom-hero {
    --mx-duration: 1.2s;
    --mx-easing: cubic-bezier(0.8, 0, 0.2, 1);
  }
</style>

<section class="custom-hero mx-blur-in">
  <p>Physics-based motion in one class.</p>
</section>

Temporal Physics

Fine-tuned velocity curves for professional-grade interaction design.

Inertia

High initial velocity with smooth decay

cubic-bezier(0.33, 1, 0.68, 1)

Tension

Snap-like precision for critical UI

cubic-bezier(0.8, 0, 0.2, 1)

Kinetic

Balanced physical response

cubic-bezier(0.16, 1, 0.3, 1)

Deployment

Integrate the core engine into your production environment.

01Node Package

Recommended for high-performance React, Next.js, or Vue stacks.

npm install motionx-core

02Static CDN

Direct injection for legacy systems or rapid prototyping.

<link rel="stylesheet" href="https://cdn.motionx.io/v2/core.css">

Framework Agnostic Core

MotionX operates as a pure CSS primitive layer. It is compatible with all modern rendering engines, including Tailwind CSS, Styled Components, and native CSS Modules.